
"We spend lots of time looking at the animals themselves, and working with real-world zoos to find inspiration." Steve Wilkins, Planet Zoo Game Director So, what does Wilkins and the team at Frontier think is the most important thing to consider when making a simulation game? “As well as looking at simulation titles from across the world of gaming,” continues Wilkins, “we also spend lots of time looking at the animals themselves, and working with real-world zoos to find inspiration and opportunities to innovate within the development process.” Interestingly, it wasn’t just other games the Planet Zoo team took inspiration from – but the real world as well. “Taking the feedback and lessons learned from those two games has helped guide Planet Zoo into the game it is today, and to take the genre to new heights.” So, what management sims did Frontier look to when planning Planet Zoo? “Both Zoo Tycoon and Planet Coaster have been huge influences on the development of Planet Zoo from a gameplay perspective,” says Wilkins. (Image credit: Frontier Developments) Influences
